A Blueprint is a reusable launch template. Instead of configuring everything by hand for every coin, you save the whole plan once — wallet roles, the dev buy, Block Zero bundles, snipes, and any automations — then replay it on your next launch in a couple of clicks. Wallets in a blueprint are stored as placeholders (Wallet 1, 2, and so on), so the same blueprint works for any launch. When you apply it, you map your real wallets onto those slots. From the Blueprint page, click New Blueprint to start a fresh one, or click the settings gear on an existing blueprint to edit it Give it a descriptive name so you can recognize it on the Prepare Launch screen later Choose the Number of Wallets the strategy uses — each one is a numbered placeholder For each slot you can set: a Name so you remember its role (e.g. "Dev", "Bundle 1", "Volume") a Min SOL Balance — the minimum SOL the real wallet you assign should hold so it can do its job a Required Group (optional) — restrict the slot to wallets f…